﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace System.Windows.Interactivity
{
    internal enum CustomPropertyValueEditor
    {
        Element = 0,
        Storyboard = 1,
        StateName = 2,
        ElementBinding = 3,
        PropertyBinding = 4,
    }
}
